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After its launch, Counter-Strike 2 finally has community maps available, it’s time to see the new creations.

Counter-Strike 2 finally implements the most anticipated feature by players.

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Valve’s new title is responding to player complaints and after a while, They have finally added community maps. Maps created by other users can now be played, a key feature of Counter-Strike and Counter-Strike: Global Offensive. Now he has finally returned to this new title thanks to an update that is now available. Therefore, you already know what you have to do.

Community-created maps have always been really loved by users, the workshop tool allows you to create maps directly from scratch and make them playable to get more variety in your games. Like is logic, There are many types of creations, even some that are only focused on aim training. You no longer have an excuse not to improve little by little, community maps offer great opportunities. Of course, look closely to see if it will no longer be available on your computer.

Counter-Strike 2 gets a big update

As expected, this new update not only brings with it the implementation of the maps created by the community, as is logical, it also brings with it bug fixes and some balances in Counter-Strike 2. So If you want to know the details of this new update, we leave them right below the game trailer. Don’t miss any details, because it seems that despite the first somewhat variable reviews, the game is beginning to take color.

TALLER

Enabled uploading of CS2 maps to the workshop. Community servers can host workshop maps. Added metallicity and paint roughness by color characteristics to solid color, hydrographic, and spray paint finishes in the Asset Editor .Added option to toggle “PBR Auto Color Correction” to all stickers. types in the Element EditorSeveral updates to the Element Editor help system, including “mat_fullbright 10” for testing PBRSeveral updates to the workshop tools

GAME

Fixed a case where user commands were ignored in poor network conditions. Fixed a case where weapons were firing faster than intended. Fixed a case where clients were showing multiple shots for a real shot. Fixed a case where players could not hold their weapons between rounds. OvertimeFixed some cases of dropped weapons falling from the game spaceIn first person, dead players will now see their own ragdoll in the position of their death with server-sanctioned delayDecoy grenades aesthetically interact with clouds of smokeGrenades Smoke blasts now have a minimum fusion duration to prevent smoke from detonating prematurely if it gets caught in rifts. Players now ignore individual damage events that deal less than one point of damage. Knife attacks will now prioritize enemies and will only hit teammates if there are no enemies within range. Knife attacks no longer predict damage effects. or sounds on the client. Knife attack immediately after switching to a knife will always deal the full amount of damage. For a given map location, eye height is now constant regardless of how the player arrived.

SERVERS

Added sv_maxuptimelimit setting to request server shutdown after a certain number of hours of uptime. Supports -sv_maxuptimelimit command line parameter to randomly select per-instance uptime limit within a range, e.g. The command line parameter “-sv_maxuptimelimit 48-72” will request that the game server instance be automatically shut down sometime between 48 and 72 hours by issuing the “sv_shutdown” command on the game server. Added log logs game server startup time.Game servers will now print global chat messages when players recognize newly acquired items while connected to the game server.Fixed a bug that showed 100% packet loss immediately after of the connection. Fixed a bug where the dialer ping could get stuck at a value lower than the actual ping.

MISC

Improved sticker renderingAdded victories and necessary victories to the competitive play menu map tiles.Fixed several minor HUD bugs. Fixed various skins and decal bugs. Fixed several bugs with the item inspection UI. Improved performance of player animations on client and server. Smoke grenade canister changed to chrome material. “Boost the Player Contrast” no longer applies to dead players.Adjusted microphone voice threshold value.

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By Geeke