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The conceptual ideas of Splinter Cell Remake come to light through images.

Although it was last year when Ubisoft Toronto announced the remake of Splinter Cell with the intention of drawing inspiration from the original games, but modernizing their themes, to this day we have not seen a trailer for the game. However, today marks the 20th anniversary of the launch of the first game in the saga, which has led Ubisoft to want to offer the first conceptual images of the project.

It was on November 17, 2002 when the original Splinter Cell was released, while the remake will arrive at an unknown date. In fact, since its announcement we have only learned that the project was in its early stages of development, drawing on different installments of the franchise to rebuild itself from scratch and using the Snowdrop graphics engine, the same one that is being used for Avatar: Frontiers of Pandora.

Now, the first conceptual images of Splinter Cell Remake reveal its protagonist facing different situations, such as entering a prison, observing mounted on a railing or spying from great heights. Obviously they are not ingame images, so they are not representative of the final version of the game, although they are of the ideas that the development team is considering.

20 years of Splinter Cell

To celebrate the 20th anniversary of the series, Ubisoft has brought together four developers working on the remake: Creative Director Chris Auty, Technical Director Christian Carriere, Senior Game Designer Andy Schmoll, and Associate Director of Level Design Zavian Porter. . Among all, they have talked about the vision that they have to lay the foundations for the future of the franchise, which seeks to create a more authentic experience aimed at a new audience that is drawn to Splinter Cell. Unfortunately, the state of development of the work is not very advanced, as Ubisoft continues to publish job offers today.

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By Geeke